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Robots

Level 3

Bonus Level

Our first iteration of our 2018 robot, Level 3, was developed to be an ultra stable scale robot. Despite an innovative spring-loaded auto chain tensioning system for the elevator, this robot met several difficulties at our week 1 event. After discussing some of the reliability issues with our elevator system at our first competition, we had to decide whether to tweak what we had or start over from the drive-base up. We ultimately decided to remove the elevator to work on it during off-season instead. 

We converted Level 3 into a switch-exchange specialist with a speedy, powerful drive base capable of pushing interfering robots around. With a new 3 cube auto routine, Bonus Level is ready for Houston.

2017
Unhinged

2016
Sir Lance-a-bot

2015
Tippy

Unhinged was our robot for the 2017 game, FIRST STEAMWORKS. our robot could:

  • With the use of a hinge, open up the robot to service the battery and electrical board.
  • Ran with four omniwheels on a mecanum drive system.
  • Had a script editor for autonomous, allowing the ability to create and edit autonomous routines on the spot.

Sir Lance-a-Bot was our robot for the 2016 game. Our robot could:

  • Six pneumatic wheels to cross over defenses with with ease.
  • A mechanism to go under the portcullis and over the Cheval de Frise.
  • A ball intake system that can easily collect balls and deposit them in the low goal of the tower.
  • Collapsing attachments that fit under the low bar.

Tippy was our robot for the 2015 game Recycle Rush. Our robot could:

  • Stack totes up to six feet high
  • Put a recycling bin on stacks of totes.
  • Managed to stack an entire tower of 5 and move it.

2014
Doom Snail

2013
Sloth Bot

2012
Companion

Doom Snail was our robot for the  2014 game Aerial Assist. Our robot could:

  • Pick a 2ft diameter excercise ball
  • Pass the ball to allied robots
  • Shoot the ball in the high(7-10ft) or low(on the ground) goal
  • Truss and Catch the ball

Sloth Bot was our robot for the 2013 game Ultimate Ascent. Our robot could:

  • Climb to the 3rd level
  • Dump Discs into the low goal
  • Dump colored discs in the pyramid goal

Companion was our robot for the 2012 game Rebound Rumble. Our robot could:

  • Shoot 8 inch basketballs at goals 8 feet 2 inches off the ground
  • Climb the tilting bridge
  • Drive and shoot in autonomous

2011
Godzilla

2010
Windexter

2009
The Refigerator

Godzilla was our robot for the 2011 game LOGOMOTION. Our robot could:

  • Place innertubes on 9.5-foot racks
  • Pick innertubes up from the floor
  • Deploy a minibot

Based on the Mars Rover our robot, Windexter, made for the 2010 game Breakaway. Our robot could:

  • Climb over 1-foot tall bumps
  • Kick soccer balls

The Refrigerator, our robot for the 2009 game Lunacy™, was a 5-ft tall robot with a conveyor belt and three pneumatic pistons. Our robot could:

  • Pick balls up off the floor
  • Shoot at most 3 balls at a time
  • Hold up against defensive robots

2008
Cyber

Doom Snail was our robot for the  2008 game Overdrive™. Our robot could:

  • Pick a 2ft diameter excercise ball
  • Pass the ball to allied robots
  • Shoot the ball in the high(7-10ft) or low(on the ground) goal
  • Truss and Catch the ball